- MOD Features:
Ported to Android
its a ported pc games, which might not compatible for some
devices..
Hi hi!
So I have this little chapter I'd like to share...
Separate posts for links incoming. I'll deal with June refunds,
messages, comments etc over the next day or so.
(Anything below this point is the boring stuff!)
The good stuff
There is a ton to do. No, really. Even with the cuts I've made
there are eighteen combinations of paths in total and most scenes
(of which there are more than twenty odd) will vary depending on
your choices in either this or earlier chapters. So, hopefully,
whether you're after plotting, humour or sauciness you should find
something to entertain you. Becca, as always, will give you a
summary of key story points at the end.
Oh! There is also a pile of easter eggs. Some in the text, some in
graphics and some of which aren't even in the code but still lead
to additional content. Make of that what you will. But I'd advise
against "space barring" through the game. You'll miss a lot,
including clues on how to get what you want. Note that what might
sometimes seem like a dead end isn't always...although peeking at
the code won't help
Delays and stuff
First things first, apologies for the delay. Partly due to me
taking on as much real world work as possible to make up for my
loss of income from when I was ill which has kept me busy (my work
earnings dropped to a fifth of what they usually are in those
months so I was a bit broke and needed the cash) and also due to a
few bugs and whatnot that came up. I should have dropped a post but
I kept thinking "I'll have this cracked in a jiffy..." and didn't
expect to have to need to.
Firstly, the named save code started playing up, which I suspect is
down to some of the new code I've introduce in the past few weeks.
I haven't been able to crack exactly why, so I'm going to run
through the code stripping out the new stuff line by line until it
works again. A brute force approach to resolving the bug but at
least it will narrow it down. Once I've tracked it, I'll issue out
a separate patch as I consider named saves to be rather key to your
ease of enjoyment. But I didn't want to delay this release any
longer.
Secondly, Chadwick's end scene was...too good it seems? For those
going down her path I'd built a rather fun interactive immersive
session with her. The trouble was I'd estimated that a twenty
minute session would be about right - I was wrong. My tester spent
over an hour with her (and wanted longer!) - at which point poor
Chris is repeating herself like a loon. I'm also advised that a
left sided interface would be useful to...er...facilitate play. So,
I need to build in more code, options and, of course, make
graphics. All of which would take about a week a think. Which if I
delayed again after all this time I suspect I'd posting to myself
at this rate...So, I've pulled it for now, thrown in some different
graphics which if nothing else tees me up nicely for Chapter Four.
It seemed too good to go off half-cocked if it is as good as I'm
told.