- Mod features:
Ported to Android
its a ported pc games, which might not compatible for some
devices..
the key and therefore opening the game menu is emulated with
tapping with 2 fingers on the screen.
you can also toggle the textbox/choice list with a
two-finger-tap.
Last two weeks
I didn't report on the previous week as I promised to do so,
partially because of my birthday and partially because I had to
scrap a lot of ideas for this month update.
I've been working on a lot of animations this month and many
haven't turned out that well. Lots of reworking and lots of
rerendering caused that I wasn't able to finish what I've started.
On the other hand I've made over 800 renders that are in this
update, so I'd like to say I've done a lot.
Problem is, they are mostly variants of the same stuff, like the
same scene but with different clothing, and such.
I think I was quite overzealous with my new computer. It's
amazingly fast and I thought I could do absurd amount of content. I
turns out, the computer can do a lot, but I wasted it all on
animations.
I'm gonna have to tone it down for the next update.
Content
Now the important part. I've mostly finished the event with Kara
for my patron. I still have to finish rendering of one animation
with the silk sundress (1st and 3rd person view) and one animation
with the same dress, but only the 3rd person view. So, for now the
missing images are replaced with the images in the other dress.
For the first time you can switch between views in the middle of
the dialog and during the animations. Please, tell me how smooth
the transitions are and if it's broken at any time.
Also, for this particullar event I tryed to animate the dress as
well. To be exact, I turned on physics for the skirt, so it should
flap around, I'd like to say naturally, but I'm not sure.
This update should have been about Joan, but it's more like
fifty-fifty between Kara and Joan.
The biggest part of Joan's content is a date expansion. Finally,
when you get back from the date, you can have more fun with her.
For whatever reason I've made four new animations for that.
I've also added small breakfast event and two new conversation
topics. These topics will lead to something very special in the
future. I don't want to spoil to much, but I've made a big decision
about one of the side characters.
That's also one of the reasons I had to scrap some of the planned
content, because it just didn't fit in.
That leaves us with things I didn't had time to finish for this
release - Achievements, all the flags and triggers are in place, I
just didn't have time to update the actual achievement pages. I'll
correct in the next update, most likely in the upcoming week with
bug fixes.
Release dates
The last, but very important topic I'd like to talk about are
release dates. You may have noticed that I'm unable to follow my
own rules. There should have been release for $5+ patrons around
the 20th day of a month. Then 7 days later for $3+.
I honestly can't tell you, why I'm unable to stand by those
parameters. I think, after every release I slow down a bit instead
of staying in that high-octane mode that I'm in before a release.
I'm gonna have to focus on that - try to do more work at the
beggining of the cycle. If I'm unable to follow the schedule next
month, I'm gonna have to change the tier rewards in some way,
because right now it's not fair to the $5 tier.
Well, that's it. Try to enjoy this update.
Changelog
added over 90 new images
added 7 new animations, that's over 700 new images (all the dress,
shave/not-shaved and point of view variants)
added new event in Kara's room called "Bend Over"
added new event in Anderson's apartment called "Date Expansion"
added new event in Anderson's apartment called simply "Breakfast"
with Joan
added feature to switch between 1st and 3rd person view (only for
"Bend Over" event, for now), I will update older compatible events
in near the future
fixed bug, where Samantha bruises were healed before they should
have been
fixed bug, where Samantha's sprites where showing up randomly in
her apartment
I want to say another bug, but I can't remember. I have to write it
down when I'm fixing it...
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