A user interface of clash which is a rule-based network tunnel.
Feature:
* Local HTTP/HTTPS/SOCKS server with/without authentication
* VMess Shadowsocks Trojan (experimental) Snell protocol support for remote connections. UDP is supported.
* Built-in DNS server that aims to minimize DNS pollution attacks supports DoH/DoT upstream. Fake IP is also supported.
* Rules based off domains GEOIP IP CIDR or ports to forward packets to different proxy
* Remote groups allow users to implement powerful rules. Supports automatic fallback load balancing or auto select proxy based off latency
* Remote providers allowing users to get proxy lists remotely instead of hardcoding in config
Source:
* Clash - https://github.com/Dreamacro/clash
* Clash for Android - https://github.com/Kr328/ClashForAndroid
Feature:
* Local HTTP/HTTPS/SOCKS server with/without authentication
* VMess Shadowsocks Trojan (experimental) Snell protocol support for remote connections. UDP is supported.
* Built-in DNS server that aims to minimize DNS pollution attacks supports DoH/DoT upstream. Fake IP is also supported.
* Rules based off domains GEOIP IP CIDR or ports to forward packets to different proxy
* Remote groups allow users to implement powerful rules. Supports automatic fallback load balancing or auto select proxy based off latency
* Remote providers allowing users to get proxy lists remotely instead of hardcoding in config
Source:
* Clash - https://github.com/Dreamacro/clash
* Clash for Android - https://github.com/Kr328/ClashForAndroid
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Clash for Android
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