In this prequel to Swamp Castle and the Great Tournament lead a
medieval faction as it attempts to secure the Kingdom of Magincia.
You must deal with other hostile factions and fight off barbarians
to gain ruling power of the realm.
War for Magincia is a 200000-word interactive novel by Philip Kempton. Set in the world of Swamp Castle and The Great Tournament in War for Magincia you’ll experience randomly generated events and stats results each time you play and a deep story tree with many different endings in addition to three difficulty modes: easy normal or hard.
• Use diplomacy war or intrigue to defeat your rival factions
• Work for the betterment of the Kingdom and people or take all its riches for yourself.
• Send diplomats to rival factions to sue for peace or spies to cause chaos and war among your rivals.
• Train your army with a variety of unit troops. Upgrade their equipment and training.
• Choose your general and level him/her up with a variety of military maneuvers.
• Hire advisors to help in your quest to secure the Kingdom of Magincia.
• Unlock achievements and new modes of play.
War for Magincia is a 200000-word interactive novel by Philip Kempton. Set in the world of Swamp Castle and The Great Tournament in War for Magincia you’ll experience randomly generated events and stats results each time you play and a deep story tree with many different endings in addition to three difficulty modes: easy normal or hard.
• Use diplomacy war or intrigue to defeat your rival factions
• Work for the betterment of the Kingdom and people or take all its riches for yourself.
• Send diplomats to rival factions to sue for peace or spies to cause chaos and war among your rivals.
• Train your army with a variety of unit troops. Upgrade their equipment and training.
• Choose your general and level him/her up with a variety of military maneuvers.
• Hire advisors to help in your quest to secure the Kingdom of Magincia.
• Unlock achievements and new modes of play.
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War for Magincia
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