Your girlfriend has been kidnapped by a rival kung-fu gang and
taken to the fifth floor of their heavily guarded dojo. As a
seasoned martial arts master you must battle your way upward—fists
flying kicks striking and jump attacks landing true. Each floor
brings tougher enemies many armed with lethal weapons or aided by
vicious sidekicks. Defeat every challenger who stands in your way
reach the top floor and face the clan leader to bring your
girlfriend home. The path will be brutal but your resolve must be
stronger.
[Controls]
A – Punch
B – Kick
UP – Jump
DOWN – Crouch
LEFT – Move Left
RIGHT – Move Right
UP + A – Flying Punch
UP + B – Flying Front Kick
DOWN + A – Crouched Punch
DOWN + B – Crouched Kick
Combine crouches and jumps with your punches and kicks to extend Thomas’s attack range. Some enemies can only be hit by specific moves. Each attack has its own height and purpose: the crouched kick delivers the lowest strike while the jump kick reaches the highest. Punches grant more points due to their shorter reach and greater risk while kicks provide safer distance but fewer points.
[Characters]
- Thomas: A disciplined kung-fu master skilled in strong punches sharp kicks and precise jump attacks. Choose your techniques wisely to survive.
- Sylvia: Kidnapped by the mysterious gang X she waits desperately at the top of the fortress for Thomas to rescue her.
- Stick Fighter: The first boss. He spins a deadly staff at high speed—approach with caution. Value: 2000 pts
- Boomerang Fighter: Second boss. Throws boomerangs with two distinct trajectories. Value: 3000 pts
- Giant: Third boss. A massive warrior relying on overwhelming brute strength. Value: 3000 pts
- Black Magician: Fourth boss. A master of illusions and deceptive attacks. Value: 5000 pts
- Mr. X - Gang Leader: Final boss. A martial arts prodigy and your ultimate rival. Value: 10000 pts
[Enemies]
- Gripper: Common enemies that rush in and latch onto you draining your life. Kick: 100 pts Punch: 200 pts Jump Kick: 300 pts
- Knife Thrower: Throws knives from a distance; often dressed in blue. Kick: 500 pts Punch: 800 pts Jump Kick: 1000 pts
- Tom Toms: Small martial artists who attack with charges or aerial strikes. Kick: 200 pts Punch: 300 pts
- Dragon: Drops from above and unleashes fire overhead—duck to avoid flames. All Attacks: 2000 pts
- Confetti Ball: Floats after dropping from above then explodes into harmful fragments. Jump Kick: 1000 pts
- Snake: Poisonous snakes released from falling jars. Defeat with a low kick before they emerge. Kick: 100 pts
- Poisonous Moth: Flies in fixed patterns; can be brought down with basic or aerial attacks. Punch: 600 pts Kick: 500 pts
Gear up your fists and feet—storm the top floor! Defeat Mr. X and embrace your beauty!
[Controls]
A – Punch
B – Kick
UP – Jump
DOWN – Crouch
LEFT – Move Left
RIGHT – Move Right
UP + A – Flying Punch
UP + B – Flying Front Kick
DOWN + A – Crouched Punch
DOWN + B – Crouched Kick
Combine crouches and jumps with your punches and kicks to extend Thomas’s attack range. Some enemies can only be hit by specific moves. Each attack has its own height and purpose: the crouched kick delivers the lowest strike while the jump kick reaches the highest. Punches grant more points due to their shorter reach and greater risk while kicks provide safer distance but fewer points.
[Characters]
- Thomas: A disciplined kung-fu master skilled in strong punches sharp kicks and precise jump attacks. Choose your techniques wisely to survive.
- Sylvia: Kidnapped by the mysterious gang X she waits desperately at the top of the fortress for Thomas to rescue her.
- Stick Fighter: The first boss. He spins a deadly staff at high speed—approach with caution. Value: 2000 pts
- Boomerang Fighter: Second boss. Throws boomerangs with two distinct trajectories. Value: 3000 pts
- Giant: Third boss. A massive warrior relying on overwhelming brute strength. Value: 3000 pts
- Black Magician: Fourth boss. A master of illusions and deceptive attacks. Value: 5000 pts
- Mr. X - Gang Leader: Final boss. A martial arts prodigy and your ultimate rival. Value: 10000 pts
[Enemies]
- Gripper: Common enemies that rush in and latch onto you draining your life. Kick: 100 pts Punch: 200 pts Jump Kick: 300 pts
- Knife Thrower: Throws knives from a distance; often dressed in blue. Kick: 500 pts Punch: 800 pts Jump Kick: 1000 pts
- Tom Toms: Small martial artists who attack with charges or aerial strikes. Kick: 200 pts Punch: 300 pts
- Dragon: Drops from above and unleashes fire overhead—duck to avoid flames. All Attacks: 2000 pts
- Confetti Ball: Floats after dropping from above then explodes into harmful fragments. Jump Kick: 1000 pts
- Snake: Poisonous snakes released from falling jars. Defeat with a low kick before they emerge. Kick: 100 pts
- Poisonous Moth: Flies in fixed patterns; can be brought down with basic or aerial attacks. Punch: 600 pts Kick: 500 pts
Gear up your fists and feet—storm the top floor! Defeat Mr. X and embrace your beauty!
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Kung Fu / What's New in vUnknown
1. Added a new joystick option that lets you switch between fixed
and dynamic controls for a more flexible gameplay experience.
2. Added consent collection for GDPR and other European regulations
3. Fixed some bugs
2. Added consent collection for GDPR and other European regulations
3. Fixed some bugs
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Kung Fu / Tags
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